Long Nguyen Huu
Game developer
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Blog

  • Jun 8, 2023

    Combat Platformer in Godot 4: June 2023 progress

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  • Feb 12, 2023

    Combat Platformer in Godot 4: Feb 2023 progress

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  • Feb 14, 2017

    Blueprint-defined behavior with dynamic multicast delegates in Unreal Engine

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  • Long Nguyen Huu
  • n.huu.long@gmail.com

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